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@@ -32,7 +32,7 @@ const computedPerformances: ActivityPerformance[] = [
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// ENDURANCE
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{
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activity: activities.RUN,
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performance: minToMs(5) + secToMs(20),
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performance: minToMs(6) + secToMs(11),
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},
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// AGILITY
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{
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@@ -44,12 +44,7 @@ const computedPerformances: ActivityPerformance[] = [
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const standards = new Standards(rawStandards as StandardsMap);
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const levelCalculator = new LevelCalculator(standards);
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const levels = {
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attributes: levelCalculator.calculateAllAttributeLevels(player, computedPerformances),
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player: levelCalculator.calculatePlayerLevel(player, computedPerformances)
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};
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console.log(levels);
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console.log(levelCalculator.calculate(player, computedPerformances));
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// const newStandards: Standards = {
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// "Back Squat": [],
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