Add calculator route

This commit is contained in:
Dominic Ferrando
2025-06-14 19:35:28 -04:00
parent 7ae38c81e7
commit 7564dcc120
5 changed files with 6224 additions and 3 deletions
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import { activities, Activity, Attribute, attributes, BenchmarkPerformance, findNearestPoints, Gender, getActivityAttribute, kgToLb, Levels, msToTime, StandardsItem } from "./util";
import rawStandards from "./standards.json" assert { type: "json" }
import { which } from "bun";
const standards = rawStandards as StandardsItem[];
// SOURCES
// Squat, Bench, Dead Lift:
// http://lonkilgore.com/resources/Lon_Kilgore_Strength_Standard_Tables-Copyright-2023.pdf
// 1 mile run:
// https://runninglevel.com/running-times/1-mile-times
// Dash:
// https://marathonhandbook.com/average-100-meter-time/
// Broad Jump:
//
// -------------------------------------------------------------------------------------------------
// Level calculations
// -------------------------------------------------------------------------------------------------
export const calcBenchmarkLevel = (performance: number, levels: Record<number, number>): number => {
let playerLevel = 1;
let playerLevelDiff = Infinity;
for (const level in levels) {
const diff = Math.abs(performance - levels[level as unknown as number]);
if (diff < playerLevelDiff) {
playerLevel = +level;
playerLevelDiff = diff;
}
}
return playerLevel;
};
export const calcAttributeLevel = (
attribute: Attribute,
benchmarkPerformances: BenchmarkPerformance[],
): number => {
if (benchmarkPerformances.some((bp) => getActivityAttribute(bp.activity) !== attribute)) {
throw new Error("Wrong benchmark performance attribute");
}
const benchmarkLevels = benchmarkPerformances.map((abp) =>
calcBenchmarkLevel(abp.performance, abp.levels),
);
const benchmarkLevelsAvg = Math.round(
benchmarkLevels.reduce((sum, curr) => sum + curr, 0) / benchmarkLevels.length,
);
return benchmarkLevelsAvg;
};
export const calcAttributeLevels = (
benchmarkPerformances: BenchmarkPerformance[],
): Record<Attribute, number> => {
const attrLevels: Record<Attribute, number> = {
[attributes.STRENGTH]: 1,
[attributes.POWER]: 1,
[attributes.ENDURANCE]: 1,
[attributes.SPEED]: 1,
[attributes.AGILITY]: 1,
} as const;
(Object.values(attributes) as Attribute[]).forEach((attribute) => {
const attrBenchmarkPerformances = benchmarkPerformances.filter(
(bp) => getActivityAttribute(bp.activity) === attribute,
);
attrLevels[attribute] = calcAttributeLevel(attribute, attrBenchmarkPerformances);
});
return attrLevels;
};
export const calcPlayerLevel = (benchmarkPerformances: BenchmarkPerformance[]): number => {
const attrLevels = calcAttributeLevels(benchmarkPerformances);
const attrLevelsSum = Object.values(attrLevels).reduce((sum, lvl) => sum + lvl, 0);
return Math.round(attrLevelsSum / Object.keys(attributes).length);
};
// -------------------------------------------------------------------------------------------------
// Presentation helpers
// -------------------------------------------------------------------------------------------------
export const formatLevelValues = (
levels: Record<number, number>,
activity: Activity,
): Record<number, string> => {
const timedActivities: Activity[] = [activities.RUN, activities.DASH, activities.CONE_DRILL];
const formattedLevels: Record<number, string> = {};
for (const level in levels) {
const lvl = +level as number;
let displayValue = "";
if (timedActivities.includes(activity)) {
displayValue = msToTime(levels[lvl]);
} else if (activity === activities.TREADMILL_DASH) {
displayValue = `${(levels[lvl] * 1000).toFixed(2)} m/s`;
} else if (activity === activities.BROAD_JUMP) {
displayValue = `${(levels[lvl] * 0.0328084).toFixed(2)} ft.`;
} else {
displayValue = kgToLb(levels[lvl]).toFixed(0);
}
formattedLevels[lvl] = displayValue;
}
return formattedLevels;
};
// -------------------------------------------------------------------------------------------------
// Level utilities
// -------------------------------------------------------------------------------------------------
const compressLevels = (
levels: Record<number, number>,
targetLevelsAmount: number,
): Record<number, number> => {
const levelsAmount = Object.keys(levels).length;
if (levelsAmount < targetLevelsAmount) {
throw new Error(
"Target levels amount must be greater than or equal to the current levels amount",
);
}
const ratio = levelsAmount / targetLevelsAmount;
const compressedLevels: Record<number, number> = {};
for (let i = 0; i < targetLevelsAmount; ++i) {
const ratioIndex = i * ratio;
const lowerIndex = Math.floor(ratioIndex);
const upperIndex = Math.ceil(ratioIndex);
const lowerValue = levels[lowerIndex + 1];
const upperValue = levels[upperIndex + 1];
const weight = ratioIndex - lowerIndex;
compressedLevels[i + 1] = lowerValue + (upperValue - lowerValue) * weight;
}
return compressedLevels;
};
const expandLevels = (
levels: Levels | Record<number, number>,
i: number
): Record<number, number> => {
if (i == 0) {
// ensure we always use number keys
const newLevels = {};
for (let k = 0; k < Object.keys(levels).length; ++k) {
newLevels[k + 1] = levels[Object.keys(levels)[k]];
}
return newLevels;
};
const newLevels = {};
let j = 1;
for (let k = 0; k < Object.keys(levels).length; ++k) {
const currLevel = Object.keys(levels)[k];
const nextLevel = Object.keys(levels)[k + 1];
newLevels[j++] = levels[currLevel];
if (nextLevel) {
newLevels[j++] = (levels[currLevel] + levels[nextLevel]) / 2;
}
}
return expandLevels(newLevels, i - 1);
}
// -------------------------------------------------------------------------------------------------
// Main level function
// -------------------------------------------------------------------------------------------------
export const computeLevels = (
age: number,
weightKG: number,
gender: Gender,
activity: Activity,
) => {
const levels = calculateLevels(age, weightKG, gender, activity, standards);
if (levels) {
const expandedLevels = expandLevels(levels, 5);
const compressedLevels = compressLevels(expandedLevels, 100);
return compressedLevels;
} else {
return {};
}
}
// -------------------------------------------------------------------------------------------------
// Standards interpolation (heavy math bits)
// -------------------------------------------------------------------------------------------------
const calculateLevels = (
age: number,
weightKG: number,
gender: Gender,
activity: Activity,
standards: StandardsItem[],
): Levels | null => {
// Filter dataset
const filtered = standards.filter(
(item) => item.gender === gender && item.activityType === activity,
);
if (filtered.length === 0) return null;
// Age interpolation
const ageArray = [...new Set(filtered.map((s) => s.age))].sort((a, b) => a - b);
const { lower: ageLower, upper: ageUpper } = findNearestPoints(age, ageArray);
const lowerValues = interpolateByBodyWeight(ageLower, weightKG, filtered);
const upperValues = interpolateByBodyWeight(ageUpper, weightKG, filtered);
if (!lowerValues || !upperValues) return null;
let ageRatio = ageUpper === ageLower ? 1 : (age - ageLower) / (ageUpper - ageLower);
ageRatio = Math.max(0, Math.min(1, ageRatio));
return interpolateStandardsValues(lowerValues, upperValues, ageRatio);
};
const interpolateByBodyWeight = (
agePoint: number,
bodyWeightKG: number,
filtered: StandardsItem[],
): Levels | null => {
const ageFiltered = filtered.filter((item) => item.age === agePoint);
if (ageFiltered[0].bodyWeight === -1) return ageFiltered[0];
const weightArray = [...new Set(ageFiltered.map((obj) => obj.bodyWeight))].sort((a, b) => a - b);
const { lower, upper } = findNearestPoints(bodyWeightKG, weightArray);
const weightLower = ageFiltered.find((i) => i.bodyWeight === lower);
const weightUpper = ageFiltered.find((i) => i.bodyWeight === upper);
if (!weightLower || !weightUpper) return null;
let weightRatio = upper === lower ? 1 : (bodyWeightKG - lower) / (upper - lower);
weightRatio = Math.max(0, Math.min(1, weightRatio));
return interpolateStandardsValues(weightLower, weightUpper, weightRatio);
};
const interpolateStandardsValues = (
lower: Levels,
upper: Levels,
ratio: number,
): Levels => {
const lerp = (k: keyof Levels): number =>
(lower[k] as number) + ((upper[k] as number) - (lower[k] as number)) * ratio;
return {
physicallyActive: lerp("physicallyActive"),
beginner: lerp("beginner"),
intermediate: lerp("intermediate"),
advanced: lerp("advanced"),
elite: lerp("elite"),
};
};